An outstanding glimpse to the future of videogames car damages
News | Tuesday 29 May 2012 par Milouse | 21484 reads |
Watch this video of where games car damages are likely to go in following years.
The team behind Rigs of Rods, an open source vehicle simulator you've probably never heard of, has unveiled its new car damage physics engine. The demo here use also CryEngine visual engine. This is not a game, nor a game project, but here you can see what future racing games developers will be able to use when they have enough power in console or computer.
Well, assuming they have the right to destroy licenced models as much as technology will allow them...
You need to be connected to post comment
Edit: by highly detail damages, i don't mean high amount of damages. Cars in games will continue to get fewer amount of damage they would in real life.
Neat. Make a game out of it.
No, no flames! Just sayin' gravity looks a touch off, unless it's a rocket powered truck or something.